![]() Objectives include, but are not limited to, extracting critical intel from contaminated zones, hunting down an elite Archaean, or extracting an operator from a contaminated nest.Īfter completing an objective, players move on to the next sub-map to tackle the next objective. ![]() Incursions consist of three randomly selected objectives, which are done sequentially and are spread out between three procedurally generated sub-maps. Like Siege, the game’s missions are also structured similarly. ![]() For example, Sledge’s hammer that can break down walls and stun enemies, and Alibi’s decoys that can be used to distract surrounding enemies.Īdditional similarities to Siege include the character’s movement style and slow speed, the ability to reinforce walls and doors, and the ability to use recon equipment such as drones to scout out the map. Each operator has their own unique set of weapons and gadgets. Much like Rainbow Six Siege, each mission (referred to in the game as Incursions) begins by selecting an available map with your squad and choosing one of the 18 available operators seen in Siege. I was disappointed to see that this wasn’t the case as most of these cutscenes are only shown when you first start a game mode, and are incredibly short and explain only the core aspects of the game. While you’re led to believe that this installment will heavily focus on the story or a narrative due to the sheer number of cut scenes we see from the get-go. In Extraction, a new parasitic alien race known as the Archaeans has surfaced and threatens the fate of the world, so it’s up to the new Rainbow Task Force known as the Rainbow Exogenous Analysis and Containment Team, or REACT, to combat this threat. Rainbow Six: Extraction is Ubisoft’s latest tactical multiplayer co-op shooter installment in Tom Clancy’s Rainbow Six series, and a spin-off to Ubisoft’s highly successful title, Rainbow Six Siege.
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